Friday, February 25, 2011

Space Wolves Take 2

Workin' on a second list. This one has a much, much lower model count but has a lot more special toys in it.

HQ - Rune Priest w/ Living Lightning, Murderous Hurricane, Storm Bolter, Melta Bombs

Elites - Wolf Guard Pack x4 w/ Frost Axe x4

Troops - Grey Hunter's x5 w/ Power Weapon, Power Fist, Mark of the Wulfen, Plasma gun
               Razorback w/ TL Assault Cannon, Extra armor

               Grey Hunter's x5 w/ Power Weapon, Power Fist, Mark of the Wulfen, Plasma gun
               Razorback w/ TL Assault Cannon, Extra armor

               Grey Hunter's x5 w/ Power Weapon, Power Fist, Mark of the Wulfen, Plasma gun
               Razorback w/ Lascannon & TL Plasma gun, Extra armor

              Grey Hunter's x5 w/ Power Weapon, Power Fist, Mark of the Wulfen, Plasma gun
              Razorback w/ Lascannon & TL Plasma gun, Extra armor

Heavy Support - Long Fangs x5 w/ ML x3, Plasma Cannon x2
                          Squad Leader

                          Long Fangs x5 w/ ML x3, Plasma Cannon x2
                          Squad Leader

Basic strategy is to set the Rune Priest back with the Long Fangs and either use living lightning on squads or pop Murderous Hurricane to make them a rather unattractive target to deep strike near. Everything else drives up and hurts stuff going in, hopefully getting me into a charge position. Low model count could really be the death of this list though and I'm putting an awful lot of faith in armor 11 vehicles. Oh and an explanation, I put the storm bolter and melta bombs on the priest cause I had 8 points left and wanted to spend them on something.

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