Now that's out of the way. Here's the next vector in my Convergence army. The Cipher is a heavy duty jack with two spike pistons for hands and a mortar strapped to it's face. It can use to mortar to either markerlight the enemy, make the ground difficult terrain, or bombard the enemy with shrapnel, and with ROF 2, it can do all that twice. Throw in those two P+S 18 spikes and you have a versatile vector that finds a home in any list.
Monday, June 30, 2014
Rollin', rollin, rollin
Keep those post a rollin' rawhide!
Now that's out of the way. Here's the next vector in my Convergence army. The Cipher is a heavy duty jack with two spike pistons for hands and a mortar strapped to it's face. It can use to mortar to either markerlight the enemy, make the ground difficult terrain, or bombard the enemy with shrapnel, and with ROF 2, it can do all that twice. Throw in those two P+S 18 spikes and you have a versatile vector that finds a home in any list.
Now that's out of the way. Here's the next vector in my Convergence army. The Cipher is a heavy duty jack with two spike pistons for hands and a mortar strapped to it's face. It can use to mortar to either markerlight the enemy, make the ground difficult terrain, or bombard the enemy with shrapnel, and with ROF 2, it can do all that twice. Throw in those two P+S 18 spikes and you have a versatile vector that finds a home in any list.
Sunday, June 22, 2014
Proudly serve the Maiden of the Gears
Here's my first solo unit. The Algorithmic Dispersion Optifex is the only arc node choice I have for this army unless I take Iron Mother Directex. At 1 point each, they're well worth it. There will be 2 in my 35 point army, helping me to sling spells further.
This guy brings my total of painted models to 4. Leaving me only one heavy and one light vector left to paint........for now.
This guy brings my total of painted models to 4. Leaving me only one heavy and one light vector left to paint........for now.
I wanted to be....A lumber 'jack
Oh, I'm a lumber 'jack and I'm ok.
Ok, so maybe that was a bit much. Here's my finished Galvanizer. The Galvanizer is a light vector that has a saw blade attached to it's face. It's not really good in combat and it's not particularly durable. So why take it? Well, it can repair a d6 when in base to base with my repairable units. That's a huge asset to have when most of your army, including 3 of the warcasters, are able to be repaired. So, yeah, I'll be taking 2.
Ok, so maybe that was a bit much. Here's my finished Galvanizer. The Galvanizer is a light vector that has a saw blade attached to it's face. It's not really good in combat and it's not particularly durable. So why take it? Well, it can repair a d6 when in base to base with my repairable units. That's a huge asset to have when most of your army, including 3 of the warcasters, are able to be repaired. So, yeah, I'll be taking 2.
Friday, June 20, 2014
What's that buzzing noise?
Quick. What's cooler than a robot throwing saw blades at people? Trick question. There's nothing cooler than a robot throwing saw blades at people.
Here's my first finished heavy vector for Convergence. I love the way this model looks. I decided to go with a bit darker paint scheme than the "official" one.
So, that gives me one heavy and my caster painted. I still have two light vectors, another heavy and a solo unit to do. That will be it though until I can sell my Space Wolf army to get some cash to pay for my new obsession.
Here's my first finished heavy vector for Convergence. I love the way this model looks. I decided to go with a bit darker paint scheme than the "official" one.
So, that gives me one heavy and my caster painted. I still have two light vectors, another heavy and a solo unit to do. That will be it though until I can sell my Space Wolf army to get some cash to pay for my new obsession.
Master of the Forge
Or, rather, the Forgemaster.
Got my warcaster for warmachine painted. I'm not gonna mince words here. I hate this model. The stupid Swiss army knife arms just annoy me to no end and the lack of detail bugs me too. I usually like to make my HQ/Leader/Warcaster stand out from my base troops and I can't really do that with him. I only use it cause he's a really useful caster. I have to say though, it was a very easy model to paint, mainly due to the lack of detail on him.
Overall, I'm happy with the paint job, still very unhappy with the model.
Got my warcaster for warmachine painted. I'm not gonna mince words here. I hate this model. The stupid Swiss army knife arms just annoy me to no end and the lack of detail bugs me too. I usually like to make my HQ/Leader/Warcaster stand out from my base troops and I can't really do that with him. I only use it cause he's a really useful caster. I have to say though, it was a very easy model to paint, mainly due to the lack of detail on him.
Overall, I'm happy with the paint job, still very unhappy with the model.
Sunday, June 15, 2014
And so it begins..
Well, played my first two official Warmachine games against a good friend of mine. Things did not go well. Lost both games. I learned a lot though and that's the important thing.
We kept it simple since both of us were just learning the game. Very little terrain, straight forward deployment zones and simple kill the caster missions. The lists were
Me: Convergence of Cyriss
Forgemaster Syntherion
Cypher
Monitor
Diffusor
Algorithmic Dispersion Optifex
May not be the most synergistic list, but hey, I'm figuring this stuff out.
My Opponent: Khador
Kommander Sorscha
Juggernaut
Destroyer
5 Winter guard Infantry and Leader
Game one
Ok, I know Khador is tough so my idea was to get to Sorscha as quick as possible.
First turn for him, threw a focus on the two jacks and ran them and cast fog of war to give concealment.
My first turn, I put a focus on the cypher and the monitor (didn't really need to do that) and cast hot shot on the monitor and reconstruct on the cypher. My plan at this point was to use the monitors range and "true sight" ability to snipe his caster.
Turn 2: He again moves up and not much else happens.
My turn 2: Upkeep my two spells for free (thanks Resourceful) and place a focus on all three jacks. I move the monitor over and try to take a shot at his squad. Out of range. Damn. 13 inches is shorter than I expected. I moved the diffusor over and shot at the destroyer. Hit. That gave me an extra 2" of charge range, awesome. I then moved my ADO to get him in position to cast Magnetic hold through. Synth's activation, I move up and try to cast Magnetic hold through the ADO, out of range. Fail. Cyphers activation, I attempt to charge the Destroyer anyway. I get to charge for free thanks to the diffusor's hit. Still end up a hair short. I really needed Magnetic hold to go off.
Turn 3: Another move up from him, luckilly he doesn't really have a charge lane yet. The juggernaut moves up to position for next turn, the squad moves up and takes aim at the Monitor and put decent damage on it. The destroyer moves over to hit the cypher and hit him he does. Those things really hurt.
My turn 3: Upkeep hotshot and reconstruct. Put two focus on the monitor and two on the cypher. Roll a d3 for auto-repair, 1. Well, that's not gonna be useful. By this time Sorscha is in range so I take my shot. Monitor moves up and boosts to hit, Hit with a critical. Sweet, now I get an additional d6. Boost damage, so no I'm rolling 4d6 plus my POW 13. I leave her with 6 health. Well, that ain't gonna do it. Cyper activates and does like two damage to the destroyer. ADO and the diffusor are pretty much worthless at this point.
Turn 4: The beginning of the end. Juggernaut and destroyer get focus. Sorscha casts boundless charge on the Juggernaut and comes crashing into the Monitor. That thing really hits like a Mack truck. A couple of boosted attacks later and my Monitor is all but totally crippled. Cypher is punched into oblivion, but reconstruct gives him new life (kinda). Infantry moves around and blasts the ADO off the table.
My turn 4: Last chance to make something happen. Syntherion repairs the monitor for 1 point again, cause I can't roll for shit. The cypher gets a repair of 1 as well. They both get 3 focus cause at this point there's no use camping any. Syntherion pops his feat giving everyone weapon platform, then I made a huge mistake, I forgot to fire his weapon. He has a decent range, decent POW gun and I didn't shoot her with it. Major fail on my part. He has no more focus so his activation ended. Go time. Monitor activates and takes a shot at Sorscha, boost to hit, miss! Well, that sucked. Cypher charged into the Destroyer and didn't really damage him much (not nearly as much as two POW 18 spikes should do)
Turn 5. Sorscha pops her feat and that was that. Everything I have is frozen in place. He finishes off my two heavies, blasts the diffusor off the table. Synth is all thats left verses his entire army and I concede.
A quick reset to our respective deployment zones and we begin game 2. I went first in this one. I'll summarize this one since it went almost like the first. Applied some of the lessons from the first game and made some adjustments. Got my ADO in better positions this time, got the charge off with the cypher (what a difference that makes), made better use of the focus induction trick the Convergence can do. End result was still the same however with me losing in the end. This time at least I did wreck his destroyer and engaged Sorscha in melee and should have killed her but again, rolled like shit.
So. What did I learn? A few things actually
1. This ain't 40k
2. This ain't 40k
3. Ranges are almost laughably short compared to what I'm use to.
4. Activation order is everything. Activate the wrong thing at the wrong time and you just screwed your battle plan.
5. I have to get A LOT better at estimating ranges.
6. Charges are awesome, except when they fail.
So, there it is. Two games down, many more to go. It's gonna be a huge learning curve, but I'm actually excited about playing games again.
We kept it simple since both of us were just learning the game. Very little terrain, straight forward deployment zones and simple kill the caster missions. The lists were
Me: Convergence of Cyriss
Forgemaster Syntherion
Cypher
Monitor
Diffusor
Algorithmic Dispersion Optifex
May not be the most synergistic list, but hey, I'm figuring this stuff out.
My Opponent: Khador
Kommander Sorscha
Juggernaut
Destroyer
5 Winter guard Infantry and Leader
Game one
Ok, I know Khador is tough so my idea was to get to Sorscha as quick as possible.
First turn for him, threw a focus on the two jacks and ran them and cast fog of war to give concealment.
My first turn, I put a focus on the cypher and the monitor (didn't really need to do that) and cast hot shot on the monitor and reconstruct on the cypher. My plan at this point was to use the monitors range and "true sight" ability to snipe his caster.
Turn 2: He again moves up and not much else happens.
My turn 2: Upkeep my two spells for free (thanks Resourceful) and place a focus on all three jacks. I move the monitor over and try to take a shot at his squad. Out of range. Damn. 13 inches is shorter than I expected. I moved the diffusor over and shot at the destroyer. Hit. That gave me an extra 2" of charge range, awesome. I then moved my ADO to get him in position to cast Magnetic hold through. Synth's activation, I move up and try to cast Magnetic hold through the ADO, out of range. Fail. Cyphers activation, I attempt to charge the Destroyer anyway. I get to charge for free thanks to the diffusor's hit. Still end up a hair short. I really needed Magnetic hold to go off.
Turn 3: Another move up from him, luckilly he doesn't really have a charge lane yet. The juggernaut moves up to position for next turn, the squad moves up and takes aim at the Monitor and put decent damage on it. The destroyer moves over to hit the cypher and hit him he does. Those things really hurt.
My turn 3: Upkeep hotshot and reconstruct. Put two focus on the monitor and two on the cypher. Roll a d3 for auto-repair, 1. Well, that's not gonna be useful. By this time Sorscha is in range so I take my shot. Monitor moves up and boosts to hit, Hit with a critical. Sweet, now I get an additional d6. Boost damage, so no I'm rolling 4d6 plus my POW 13. I leave her with 6 health. Well, that ain't gonna do it. Cyper activates and does like two damage to the destroyer. ADO and the diffusor are pretty much worthless at this point.
Turn 4: The beginning of the end. Juggernaut and destroyer get focus. Sorscha casts boundless charge on the Juggernaut and comes crashing into the Monitor. That thing really hits like a Mack truck. A couple of boosted attacks later and my Monitor is all but totally crippled. Cypher is punched into oblivion, but reconstruct gives him new life (kinda). Infantry moves around and blasts the ADO off the table.
My turn 4: Last chance to make something happen. Syntherion repairs the monitor for 1 point again, cause I can't roll for shit. The cypher gets a repair of 1 as well. They both get 3 focus cause at this point there's no use camping any. Syntherion pops his feat giving everyone weapon platform, then I made a huge mistake, I forgot to fire his weapon. He has a decent range, decent POW gun and I didn't shoot her with it. Major fail on my part. He has no more focus so his activation ended. Go time. Monitor activates and takes a shot at Sorscha, boost to hit, miss! Well, that sucked. Cypher charged into the Destroyer and didn't really damage him much (not nearly as much as two POW 18 spikes should do)
Turn 5. Sorscha pops her feat and that was that. Everything I have is frozen in place. He finishes off my two heavies, blasts the diffusor off the table. Synth is all thats left verses his entire army and I concede.
A quick reset to our respective deployment zones and we begin game 2. I went first in this one. I'll summarize this one since it went almost like the first. Applied some of the lessons from the first game and made some adjustments. Got my ADO in better positions this time, got the charge off with the cypher (what a difference that makes), made better use of the focus induction trick the Convergence can do. End result was still the same however with me losing in the end. This time at least I did wreck his destroyer and engaged Sorscha in melee and should have killed her but again, rolled like shit.
So. What did I learn? A few things actually
1. This ain't 40k
2. This ain't 40k
3. Ranges are almost laughably short compared to what I'm use to.
4. Activation order is everything. Activate the wrong thing at the wrong time and you just screwed your battle plan.
5. I have to get A LOT better at estimating ranges.
6. Charges are awesome, except when they fail.
So, there it is. Two games down, many more to go. It's gonna be a huge learning curve, but I'm actually excited about playing games again.
Monday, June 9, 2014
40k and the Future of My Wargaming
In my last post I talk about the recent changes to the Warhammer 40k 7th edition. I didn't, however, talk about it's changes on me. It seems I've kind of hit a saturation point with the game. I'm not really buying more models (sorry Gopher Dave) and I'm not really interested in painting the models I have. So where does that leave me? Well, I've started exploring other game systems. In particular Privateer Press Warmachine.
There have been several people try to get me to start this game as an alternative to 40k for a while now and it seems I'm finally ready. I've chosen my starting army The Convergence of Cyriss. Supposedly a very hard army to start learning the game with. That doesn't really bother me though. I started Eldar in 40k 4th edition and they were hardly the push button army they are today. Then, you had to support every piece of the army or you lost. This Warmachine army seems very similar to that. So, yeah, I'm going to be stepping away from 40k, slowly. This is by no means a quick transition. I have to first sell off my beloved Space Wolves (I will NEVER get rid of my Eldar) to start buying a new army. Then it will take some time to get the new models painted and ready to play.
Of course, none of this matters compared to the life changing event I have coming up this year. This fall, my beautiful wife will be giving birth to twin daughters. Yup. That's right, twins. She is gonna need all the help I can give and so, I'll be giving up the world of gaming totally for a while seeing how there are way more important things to focus on.
As for this blog, well, I'm going to keep trying to update things. Updates on the Warmachine painting, the games of 7th ed 40k that I get to play and other things like that. Not to fear though, I won't turn this into a parenting blog lol.
There have been several people try to get me to start this game as an alternative to 40k for a while now and it seems I'm finally ready. I've chosen my starting army The Convergence of Cyriss. Supposedly a very hard army to start learning the game with. That doesn't really bother me though. I started Eldar in 40k 4th edition and they were hardly the push button army they are today. Then, you had to support every piece of the army or you lost. This Warmachine army seems very similar to that. So, yeah, I'm going to be stepping away from 40k, slowly. This is by no means a quick transition. I have to first sell off my beloved Space Wolves (I will NEVER get rid of my Eldar) to start buying a new army. Then it will take some time to get the new models painted and ready to play.
Of course, none of this matters compared to the life changing event I have coming up this year. This fall, my beautiful wife will be giving birth to twin daughters. Yup. That's right, twins. She is gonna need all the help I can give and so, I'll be giving up the world of gaming totally for a while seeing how there are way more important things to focus on.
As for this blog, well, I'm going to keep trying to update things. Updates on the Warmachine painting, the games of 7th ed 40k that I get to play and other things like that. Not to fear though, I won't turn this into a parenting blog lol.
7th editon at a quick glance
Well, the rumors were true and GW did indeed release a new rule set. A scant two years after the last one. So, is it worth it? I'll go through the changes in depth later on, but I want to do a quick and dirty look first.
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